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Post by foolishb on Dec 3, 2014 19:57:55 GMT
A community boss, a boss that requires donations, and once we reach a requirement everyone who contributed gets to fight it, those who contribute more get more %chance at good drops and more guarenteed things back from it, if you don't contribute, you don't get to fight it, this sounds like a great idea too me and it would bring more people into the world of chatting because 200 people on only like 30 chat, I think it's good, anyone else?
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Post by stabzs on Dec 14, 2014 7:04:01 GMT
I worry about these types of bosses since it leads back to a single boss system, which flies in the face of why I implemented tiered bosses to begin with.
That said, I am not completely dismissing the idea. I am leaving it open to foster dialogue around something that allowed for community donations that either upped boss spawn chance, better rewards, etc. It should be a gamble.
Feel free to mull that over and provide additional ideas and feedback.
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