While it could be argued that this does indeed add some utility, this is far less necessary than Mistere's suggestion. The reason being, Purchase/Spend credits is very explicit, whereas the operation of raising expertise at cap is an implied operation that requires a learning curve. In addition, other games give you 50 ways to get to the purchase credits screen. That isn't the message I like to portray on BoL. Obviously credit purchases are what keep the game alive, but people are able to get there with the single link as it stands today. Unless there is a tremendous amount of utility that I am missing in this post, I will not be implementing this.