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Post by pepperfire on Aug 25, 2014 21:52:41 GMT
So I was thinking since people who focus on Trade Skills don't get much battle experience unless they're actually battling they could get battle experience based on there skill. Just an idea, but here it is.
What I'm thinking is jobs. Like Woodcutting, etc. Could have a place to "work" and instead of Lumber/Stone/Etc they earn battle experience and gold based on what they would have produced so reagents and other things are converted into Battle Experience and/or Gold in this way.
Obviously not 100% perfect idea, it's simply a suggestion.
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Post by stabzs on Apr 17, 2016 14:38:59 GMT
They are each separate activities and they generate gold in their own way. Converting one into the other is neither simple nor maintainable. This isn't something I will implement. Locking and closing.
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