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Post by draavon on Mar 8, 2016 4:44:32 GMT
A minor point, but nonetheless.
I take roughly 30k damage per hit and without a resilience proc I die in 2 rounds. When resilience procs, let's say just once in the round for the sake of simplicity, it shows average damage taken as roughly 20k. Maybe this is by design, and technically it's true, but it doesn't seem intuitively accurate or indeed useful for planning purposes.
Edit: I actually meant to post this in suggestions, I guess my subconscious feels more strongly about it than I do.
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Post by stabzs on Apr 4, 2016 15:06:38 GMT
Hmm, this feels vaguely familiar. I wonder if it affects Battle as well.
I can see your point. Really, the issue is in verbiage. It should be average damage taken (per hit) but being that verbose is a bit over the top.
This seems to be reasonable. I'd be curious to know if others would feel the same way.
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Post by bluewhale on Apr 8, 2016 10:52:50 GMT
I think it's a fair point and agree that it should be adjusted.
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