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Post by MrMcMeowMeow on Feb 9, 2015 15:42:26 GMT
As the system stands, I feel that giant sources are a little underwhelming once you reach a certain level. I'm only 23, and already a giant source barely covers one mith skill up. My suggestion is to raise the number of Mith/Gold/Frags found in a giant source proportionately with level. If a concern over this is flooding the market, then the drop rate could be scaled down as the size of the sources scales up, so as to maintain the average amount found, but to increase the satisfaction of finding a source at a higher level. It would be a small quality of life change, but I think it would increase overall enjoyment of the game by making giant source finds feel much bigger.
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Post by erzascarlet on Feb 11, 2015 0:57:58 GMT
I should also add, it should be proportionate too with TS levels as well.
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Post by aion on Feb 11, 2015 1:01:37 GMT
+1
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Post by impossibear on Feb 11, 2015 3:36:08 GMT
+1
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Post by shekki on Feb 19, 2015 16:03:15 GMT
Umm.. don't we have drop boost for this? Nice idea though.
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Post by magier556 on Feb 23, 2015 14:01:47 GMT
I actually think this is one of Blades of Legends's charms, one of the biggest sources of income is the same for a lvl 1 as for a lvl 150+, I like the fact that new players are able to contribute to the economy, there's many games where the new players have zero difference on the economy because the people that started a year earlier just have such a higher income.
I love it the way it is now, and I'd rather not see it changed as to keep the economy fresh and allow everyone to have a role in the market.
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Post by MrMcMeowMeow on Feb 25, 2015 8:24:21 GMT
Umm.. don't we have drop boost for this? Nice idea though. Drop boost effects rate of drops. It's perfectly compatible with my suggestion. I considered this in my suggestion. As I said, this could be implemented in such a way as to not affect the economy at all.
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Post by bluewhale on Apr 20, 2016 12:48:08 GMT
This goes against the intended design, partially for reasons magier mentioned. Locked and rejected.
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