Post by strykes on Jul 6, 2013 14:00:40 GMT
**Updated: 8/19/2016**
Hi guys,
Current Priorities Stabzs is working on:
1) DONE - Item De-construction: This will be the ability to "destroy" an item, and turn it into fragments with a chance of mithril
2) DONE - Item Levels restriction: Items that you can attain for your level tier, can only be worn if you are within the level. You will not be able to purchase higher level gear and equip it in the future. Players with higher level gear equipped will be able to keep using it while it is equipped, but will be unable to equip it in future.
3) DONE - Clan levels, clan treasury, and clan residency so that clans can allow more members in.
4) DONE - Quests
5) DONE - Tradeskills
6) DONE - Clan Buildings - xp/gold/att boost upgrades to improve drops etc ingame.
7) DONE - Gem Deconstruction
8) DONE - Market Rewrite
9) DONE - Chat Rewrite
10) DONE - Professions - Enchanting/Gemcrafting/Blacksmithing
11) DONE - RP Store (Visit this thread to vote on your ideas for this update! RP store suggestion thread)
12) DONE - Behind the scenes game optimizations
13) DONE - Trade System / Mailbox
14) DONE - World Bosses - (Old Planning Thread: Currently Under Planning and Development)
14.a) World Boss enhancements:
DONE - Milestones for Participation Points
DONE - Triple on group kills
DONE - Timer on Summary screen after you've defeated your boss
DONE - Consolation Prizes if your group fails to down their boss
DONE - Tab notifier that bosses have invaded
DONE - Boss-specific skills
15) DONE - Market Logs and Market Listings summary - bladesoflegends.boards.net/thread/195/market-logs?page=1&scrollTo=666
16) DONE - Login/Registration full rewrite
17) DONE - Spell Factory Initial Release
18) DONE - AngularJS integration
19) DONE - Twitter Bootstrap Integration and UI upgrade
20) Spell Factory Enhancements
17.a Additional adjustments and tweaks to mechanics
17.b Better notifications throughout the UI on cooldowns and expiration of spells
17.c PARTIALLY DONE - Research skills
21) DONE - Battle clientside Rewrite to provide better timer experience while autoing
22) DONE - Tradeskilling FULL Rewrite to provide better timer experience while autoing and better stability
23) DONE - Global Boss clientside Rewrite to provide better timer experience while autoing
24) IN PROGRESS - The Arena
25) Post Level 201+ content
26) Clan Bosses
27) Dungeons
28) Other fun daily activities. These can also be developed and released alongside larger updates
29) Secure Message / Trade updates and enhancements
30) PARTIALLY DONE - Tradeskilling enhancements and expansion: Potential TS gems, functionality for capped TSers, etc. Post your ideas on the suggestions forum and some of the most interesting ideas will be selected.
31) Armory
Hi guys,
Current Priorities Stabzs is working on:
1) DONE - Item De-construction: This will be the ability to "destroy" an item, and turn it into fragments with a chance of mithril
2) DONE - Item Levels restriction: Items that you can attain for your level tier, can only be worn if you are within the level. You will not be able to purchase higher level gear and equip it in the future. Players with higher level gear equipped will be able to keep using it while it is equipped, but will be unable to equip it in future.
3) DONE - Clan levels, clan treasury, and clan residency so that clans can allow more members in.
4) DONE - Quests
5) DONE - Tradeskills
6) DONE - Clan Buildings - xp/gold/att boost upgrades to improve drops etc ingame.
7) DONE - Gem Deconstruction
8) DONE - Market Rewrite
9) DONE - Chat Rewrite
10) DONE - Professions - Enchanting/Gemcrafting/Blacksmithing
11) DONE - RP Store (Visit this thread to vote on your ideas for this update! RP store suggestion thread)
12) DONE - Behind the scenes game optimizations
13) DONE - Trade System / Mailbox
14) DONE - World Bosses - (Old Planning Thread: Currently Under Planning and Development)
14.a) World Boss enhancements:
DONE - Milestones for Participation Points
DONE - Triple on group kills
DONE - Timer on Summary screen after you've defeated your boss
DONE - Consolation Prizes if your group fails to down their boss
DONE - Tab notifier that bosses have invaded
DONE - Boss-specific skills
15) DONE - Market Logs and Market Listings summary - bladesoflegends.boards.net/thread/195/market-logs?page=1&scrollTo=666
16) DONE - Login/Registration full rewrite
17) DONE - Spell Factory Initial Release
18) DONE - AngularJS integration
19) DONE - Twitter Bootstrap Integration and UI upgrade
20) Spell Factory Enhancements
17.a Additional adjustments and tweaks to mechanics
17.b Better notifications throughout the UI on cooldowns and expiration of spells
17.c PARTIALLY DONE - Research skills
21) DONE - Battle clientside Rewrite to provide better timer experience while autoing
22) DONE - Tradeskilling FULL Rewrite to provide better timer experience while autoing and better stability
23) DONE - Global Boss clientside Rewrite to provide better timer experience while autoing
24) IN PROGRESS - The Arena
25) Post Level 201+ content
26) Clan Bosses
27) Dungeons
28) Other fun daily activities. These can also be developed and released alongside larger updates
29) Secure Message / Trade updates and enhancements
30) PARTIALLY DONE - Tradeskilling enhancements and expansion: Potential TS gems, functionality for capped TSers, etc. Post your ideas on the suggestions forum and some of the most interesting ideas will be selected.
31) Armory